> Forest of True Sight > Questions & Answers Reload this Page A question about Old Ascalon
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Old Feb 24, 2005, 04:50 AM // 04:50   #1
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Question A question about Old Ascalon

Spooky

I liked that you posted the thread on feedback about New Ascalon (before the Charr invasion). My problem was that I didn't catch myself up on all the information before the Beta started. That or I was too caught up in the fun of the game with my previous character and didn't think of starting a new character until it was too late. So I never took the time to create a new character and put myself through the Academy. With that mentioned I obviously didn't get to see the whole new dimension of Ascalon and its layout.

The question I have though is this... Do you guys know if the devs are planning on implementing this new area into the game or was it just a trial run for the February BWE? Are they planning on having this run in the March and/or April BWE as well?
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Sorry for posting this in the Riverside Inn. I forgot that I should have had it posted in the Questions & Answers forum. If you can, I'd appreciate it if you'd move this thread up to where it belongs.

Last edited by Bahala; Feb 24, 2005 at 04:51 AM // 04:51.. Reason: Posted in wrong forum
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Old Feb 24, 2005, 05:19 AM // 05:19   #2
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I believe that they intend to keep the new area around- they put in far too much effort to put in a new area to just throw it away. It is a nice place for new characters to start and ease into the game before being thrown into the mix- and the sweet graphics there are definately a nice starting point for the game. The real clincher is that they already put in cinematics when you create a new character and also one for the Searing when the Charr invade. I can't tell you with 100% certainty, but I'm pretty sure the new area is there to stay.
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Old Feb 24, 2005, 02:18 PM // 14:18   #3
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Quote:
Are they planning on having this run in the March and/or April BWE as well?
From the Fansite Friday #33, Gaile mentionned that there was going to be quite a bit of PvP content for the next BWE:

Quote:
I guess it's safe to say that if this month has a bit of a PvE focus, next month may take more of a look towards PvP content. You may have read that we're currently designing opportunities for Guild versus Guild combat. One of these will furnish you with an entirely new way to attack another guild's guild hall. (And the news around the water cooler is that you may see a few exciting changes in the guild halls themselves, too.) We're adding a number of new maps for GvG combat. The combat settings will cater to different kinds of playing styles, and will serve up a number of objectives. They'll even take place in different regions. One interesting aspect of GvG battle is that the maps will be randomly chosen and not player selected. So when you issue a guild challenge, you need to be prepared to undertake several different kinds of battle, and not simply choose the one at which your team is best. With this feature, the guilds at the top of the ladder will truly be the best of the best, because they will have proven themselves not as master of one mapset, but as the commander of many.
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